Absolutely — here’s how I’d prioritize those projects in terms of maximizing hiring signal and relevance to low-latency/HFT firms, especially if you're aiming to get hired fast:
✅ Tier 1: Must-Haves (Core to 90% of Low-Latency Roles)
These scream "I can build, understand, and optimize a trading system."
-
ITCH Parser + Order Book Reconstruction
- Parsing binary feeds, maintaining a LOB.
- Signals deep systems knowledge + familiarity with real-world market data.
-
Signal Generation Engine
- Demonstrates strategy design, market microstructure intuition.
- Can be simple (e.g. price momentum or order book imbalance).
-
Execution Engine (OUCH protocol mock or real)
- Shows end-to-end thinking: from signal to order placement.
- If you include latency metrics here, that’s golden.
🔁 Tier 2: Strategic Add-Ons (Huge Bonus Points)
These round out your system and let you compete with seasoned candidates.
-
Backtesting & Market Data Replay Engine
- Gives your system realism and validation.
- Shows product sense + systematic thinking.
-
Risk Engine (Limit Checker, Position Tracker)
- Often overlooked, but super important.
- Shows understanding of live trading constraints.
🧪 Tier 3: Nice-to-Have, Differentiators
They’re optional but can boost you into a top candidate tier for certain roles.
-
Matching Engine (like what exchanges run)
- Not directly needed for trader/infra roles, but very impressive.
- Useful if you’re aiming for infra roles, or just want deep understanding.
-
Custom Network Stack / Kernel Bypass Experiment
- Bonus for ultra-low-latency infra roles.
- Can be a very small project, but huge flex (DPDK, io_uring, etc).
🔥 Recommended Stack Order to Build
| Order | Project | Reason |
|---|---|---|
| 1 | ITCH Parser + LOB | Core technical and parsing competence |
| 2 | Signal Engine | Strategy modeling, decision logic |
| 3 | Execution Engine | End-to-end trading loop, low-latency principles |
| 4 | Replay / Backtest Engine | Data-driven rigor, production readiness |
| 5 | Risk Engine | Shows safety and responsibility in live markets |
| 6 | Matching Engine (Exchange-side) | Bonus — shows you understand both sides of the trade |
| 7 | Low-Level Infra Experiments | Infra-specific roles, kernel bypass, timestamping, etc |
🔚 Bottom Line:
If you build even just the first 3–4, you'll outshine 95% of candidates — especially if it’s:
- Cleanly modular
- Written in Rust (showing systems chops)
- With real ITCH samples or mock market scenarios
Want help outlining how these fit together in a repo structure or which crates to use for each layer?
more projects nice to have
🟡 4. Real-Time Event Replay Engine
Goal: Deterministically replay historical data for simulation
Why: Useful for debugging and low-latency validation
- Read timestamped events
- Send them in order via a ring buffer or queue
- Replay with real-time or simulated-time pacing
🔴 5. Strategy Executor
Goal: React to events and simulate strategy behavior
Why: Core component for any trading system
- Read LOB snapshots or ticks
- Implement simple strategy (e.g., ping/pong market maker)
- Simulate fills, update PnL
🔴 6. Risk Manager + Order Throttler
Goal: Manage exposure, rate limits, order caps
Why: Required in any production trading system
- Track outstanding orders, position, gross/net exposure
- Cancel orders on risk breach
- Throttle messages per second
🔴 7. Backtester
Goal: Offline evaluation of strategy on historical data
Why Last: Most complex, but demonstrates full system simulation
- Replay ITCH/LOB data
- Run strategy in simulation loop
- Measure PnL, latency, fill rate, queue position
🔁 Optional / Bonus Projects
| Project | Reason to Build |
|---|---|
itch-to-csv tool | Convert ITCH to human-readable format |
| Real-time Latency Monitor | Measure event latency with rdtsc |
| TSC-based Timer crate | Replace std::time::Instant in hot paths |
| Parallel Fill Simulator | Use rayon to simulate many symbols |
| Core Affinity Test Harness | Pin threads to cores and benchmark latencies |
Would you like me to turn this into a starter GitHub repo structure (src/bin/parser.rs, src/bin/orderbook.rs, etc.) so you can get hacking right away?
🦀 Rust Internals (System Foundations)
These are low-level topics that help you build fast, predictable, and safe systems:
⚙️ Concurrency & Synchronization
- Lock-free data structures (queues, ring buffers)
- Atomics (
AtomicU64,Ordering) - Memory fences and barriers
- Compare-and-swap (CAS) loops
🧠 Memory & Layout
- Cache lines, false sharing, alignment
- Stack vs heap, zero-cost abstractions
- Allocation strategies (e.g., bump allocators for scratch space)
- SIMD and intrinsics with
std::arch
⏱️ Time & Performance
std::time::Instantlimitations and alternatives (TSC, HPET)rdtscand high-res timers in userspace- Batching vs inlining vs loop unrolling
- Avoiding syscalls in hot paths
- Profiling tools:
perf,flamegraph,criterion,dhat
🔬 Runtime Behavior
- Panic-free, deterministic error handling
- Unsafe correctness (RAII with
unsafe) - Custom memory allocators
- Thread pinning & CPU affinity
- Real-time scheduling on Linux (
SCHED_FIFO)
💸 Finance + HFT Domain Knowledge
This set is necessary to model the market, understand edge cases, and design realistic simulators/backtesters.
📈 Market Microstructure
- Limit Order Books (price-time priority, queue modeling)
- Market vs Limit vs Pegged orders
- Trade-throughs, slippage, and order routing
📡 Exchange Data & Protocols
- NASDAQ ITCH, OUCH, and FIX parsing
- Binary data feed decoding and event sequencing
- Latency arbitrage + stale book handling
- Exchange matching engine behaviors (matching rules, reject codes)
🧠 Strategy Design Concepts
- Market making (passive liquidity provisioning)
- Momentum, stat arb, latency-sensitive execution
- Position/risk management
- Strategy parameter search spaces
🔁 Simulation & Testing
- LOB simulators (stateful reconstruction)
- Tick-based vs event-based backtesting
- Deterministic replay of ITCH streams
- Latency-aware fill modeling (queue position simulation)
🏗️ System Components You Can Build from These
Here’s where the two areas converge — components where Rust internals + finance domain intersect:
| Component | Rust Internals Used | Finance Concepts Used |
|---|---|---|
| 🧠 Matching Engine (LOB) | Lock-free ringbuffers, tight structs | Price-time rules, order matching logic |
| 📡 Protocol Decoder (ITCH/OUCH) | Binary parsing, zero-copy views, custom allocs | Exchange feed semantics, order events |
| 🧪 Backtester Engine | Parallelism, perf instrumentation | Fill modeling, event sequencing |
| ⏱️ Latency Recorder | TSC/rdtsc, perf counters, memory fences | Quote-to-fill delay tracking |
| 📊 Strategy Runtime | Affinity-pinned threads, CAS state machines | Strategy decision logic, market reaction |
| 🚀 Replay Engine | Ringbuffers, RDMA-simulated feed injection | Tick-level replay, timestamp control |
| 🧮 Queue Position Estimator | SIMD math, cache-friendly layout | Fill probability estimation |
| 💥 Risk & Order Manager | Lock-free state machines, bounded queues | Net exposure tracking, circuit breakers |
That’s a sharp and pragmatic approach — double down on Rust internals (your edge), and cover just enough finance to make yourself hireable fast in low-latency/HFT/backend roles.
Below is a balanced roadmap with:
- Core domain areas from Rust internals + finance/HFT
- The Rust APIs/libraries that are most relevant for each
- Focus areas that are likely to get you hired fast
🦀 Rust Internals (Your Strength)
1. Concurrency & Lock-Free Programming
Goal: Build ultra-low-latency data structures (queues, task schedulers, ring buffers)
| 🔧 Rust APIs / Crates | Purpose |
|---|---|
std::sync::atomic::* | Atomics and memory ordering |
crossbeam | Lock-free channels and scoped threads |
concurrent-queue | Bounded/unbounded MPMC queues |
tokio::sync::Notify | Notification without busy-waiting |
spin / parking_lot | Lightweight locking, spinning primitives |
🔥 In the wild: Used in matching engines, feed handlers, low-latency schedulers.
2. Memory Layout & Control
Goal: Tight control over cache-line alignment, zero-copy parsing, arena allocation
| 🔧 Rust APIs / Crates | Purpose |
|---|---|
#[repr(C)], #[repr(align(N))] | Layout control |
memoffset, bytemuck, zerocopy | Zero-copy + casting helpers |
bumpalo, typed-arena | Fast memory allocation for scratchpad or per-tick storage |
std::alloc | Manual allocation, heap management |
🔥 In the wild: Used in protocol parsing, feed decoding, scratchpads for fill modeling.
3. Timing & Instrumentation
Goal: Measure sub-microsecond timing, perf hotspots, and event latency
| 🔧 Rust APIs / Crates | Purpose |
|---|---|
std::time::Instant | Baseline (not always nanosecond accurate) |
rdtsc + core::arch::x86_64::__rdtsc() | Nanosecond timing via TSC |
perf_event_open (via FFI) | Access Linux perf counters |
flamegraph, pprof, criterion | Profiling and benchmarking |
tracing + tracing-subscriber | Structured event logging and spans |
🔥 In the wild: Used to profile trading systems, latency histograms, kernel bypass path analysis.
4. CPU Pinning & Realtime Scheduling
Goal: Deploy components predictably under Linux without syscall interference
| 🔧 Rust APIs / Crates | Purpose |
|---|---|
libc crate | Set SCHED_FIFO, pin to cores via sched_setaffinity |
affinity, core_affinity | Easier core pinning wrappers |
nix crate | Safe wrappers for advanced syscalls |
caps, prctl, rlimit | Adjust process priorities, capabilities |
🔥 In the wild: Common for colocated low-latency services and coloc box tuning.
💸 Finance / HFT Domain
1. Market Data & Protocols
Goal: Parse binary exchange feeds and simulate order book state
| 🔧 Rust APIs / Crates | Purpose |
|---|---|
nom | Binary parsers for ITCH, OUCH, proprietary formats |
binrw | Declarative binary decoding |
zerocopy | View ITCH packets as structs without copying |
byteorder | Manual decoding helpers for u16/u32 from bytes |
🔥 In the wild: Required for all HFT feed handlers. Parsing ITCH/FIX is a top skill.
2. LOB Simulator & Matching Engine
Goal: Simulate an exchange for backtesting
| 🔧 Rust APIs / Crates | Purpose |
|---|---|
fxhash / ahash | Ultra-fast hash maps for order books |
slab | Fast ID indexing for active orders |
indexmap | Ordered maps for price levels |
priority-queue | Manage book side levels efficiently |
| Your own custom structs | For Order, OrderBook, Trade, Event types |
🔥 In the wild: Used by every prop shop to test and train strategies internally.
3. Backtesting Framework
Goal: Replay historical ticks and simulate strategy behavior
| 🔧 Rust APIs / Crates | Purpose |
|---|---|
rayon | Parallel backtest execution |
serde, csv, parquet | Load and transform historical data |
chrono, time | Time slicing and alignment |
ndarray | Matrix-like data handling (if needed) |
plotters, egui, iced | Optional visualization for PnL curves etc. |
🔥 In the wild: Used in quant research, strategy design, execution analysis.
4. Strategy & Risk Engine
Goal: Decide and throttle order flow
| 🔧 Rust APIs / Crates | Purpose |
|---|---|
dashmap | Lock-free risk state tracking |
metrics, histogram | Internal telemetry for fills, exposure, risk breaches |
quanta, coarsetime | Fast wall-clock with acceptable tradeoffs |
statrs, rand, linregress | Simple statistical models |
🔥 In the wild: Often embedded inside colocated strategy engines or execution layers.
🔨 Project Suggestion to Tie It All Together
Build a simplified, performant HFT simulation stack in Rust:
parser/— Parse ITCH/OUCH into events (usenom,zerocopy)engine/— Matching engine with lock-free ring buffers (usecrossbeam,spin)backtest/— Replay tick streams and emit metrics (userayon,csv)latency/— Nanosecond timing + queue position modeling (rdtsc,time)strategy/— Simple market maker or momentum strat + fill modeling
This will be your hire-me resume project — a great demo for low-latency/infra/backend roles.